In a bold step toward the future of digital creativity, PICO, a leading extended reality (XR) company, has officially announced a groundbreaking collaboration with the Blender Foundation, the developers of the world-renowned open-source 3D creation suite.
This partnership aims to enhance the OpenXR development framework, unlocking unprecedented tools for immersive virtual reality (VR) and mixed reality (MR) workflows.
This alliance marks a major milestone, as PICO becomes the first XR platform to directly partner with Blender to optimise the 3D content creation experience in immersive environments.
Together, both organisations are reshaping how creators interact with digital worlds by transforming traditional workflows into intuitive, spatially-aware processes.
PICO x Blender Foundation : A Shared Vision for XR Innovation
The collaboration between PICO and Blender Foundation is built upon a shared commitment to innovation, open-source accessibility, and community empowerment.
By combining PICO’s expertise in XR hardware and software with Blender’s industry-leading 3D creation tools, the partnership promises to deliver:
- Innovative XR Creation Tools
Creators can now move beyond the limitations of the standard mouse and keyboard. New tools will allow for more natural, spatial interaction within VR and MR environments, unlocking fresh possibilities for animation, modelling, and design. - Immersive and Efficient Workflows
By enhancing the way users engage with 3D space, the new tools will streamline workflows, improving productivity while making the creative process more engaging and intuitive. - Championing the OpenXR Standard
The collaboration also pushes for wider adoption of OpenXR, an open standard that ensures cross-platform compatibility. This is a huge win for developers seeking to create XR experiences without being locked into proprietary ecosystems.
Jessie Zhang, Head of Partnerships at PICO XR, shared insights on the strategic importance of the partnership:
“At PICO, we are committed to supporting the Blender Global Open-Source Community and fostering the flourishing 3D creation ecosystem.
This partnership allows us to not only enhance 3D creation tools, but to foster a community where every artist and developer can bring their unique immersive vision to life and connect with a global audience through OpenXR.”
This strong focus on community-building is a core part of both organisations’ identities. Blender has long been recognised as a leader in the open-source movement, providing professional-grade tools at no cost to artists, animators, and developers worldwide.
With PICO’s support, these tools will now become even more powerful within XR environments, allowing users to interact with their creations on an entirely new level.
Why OpenXR Matters
For the uninitiated, OpenXR is a royalty-free, open standard developed by the Khronos Group that enables applications to run across a wide range of XR devices, whether VR or AR. Its goal is to reduce fragmentation in the XR industry, making development more accessible and future-proof.
By supporting OpenXR, PICO and Blender are ensuring that creators won’t need to rebuild their content for every new headset or XR platform that emerges. This means more freedom, greater interoperability, and a smoother path to innovation.
Empowering the Next Generation of Creators
Whether you’re a seasoned 3D animator, a game developer exploring MR, or a digital artist looking to enter the world of spatial computing, this partnership is paving the way for a more immersive, collaborative, and future-ready creative ecosystem.
From game environments and cinematic experiences to product visualisations and architectural designs, 3D creation is rapidly becoming more immersive thanks to XR technologies.
And with tools like Blender being enhanced to support these workflows natively, creators can stay ahead of the curve without leaving the tools they know and love.
Looking Ahead: What This Means for the Industry
The XR landscape is evolving quickly, and the collaboration between PICO and the Blender Foundation signals a significant shift toward mainstream adoption of immersive content creation.
By empowering developers and artists with powerful, intuitive tools that run seamlessly across devices, this partnership is accelerating the future of spatial computing.
As we move into an era where digital and physical realities increasingly blend, PICO and Blender are ensuring that creators don’t just keep up—but lead the charge.
Whether you’re building the next VR blockbuster or crafting digital assets in a virtual workspace, the future of 3D design is immersive, open, and closer than ever before—and it’s being powered by PICO and Blender.
For more information, visit PICO’s official website.
Keywords :
- PICO XR
- Blender Foundation
- OpenXR development
- 3D content creation
- VR and MR tools
- immersive virtual reality
- spatial computing
- XR platform
- 3D artists and developers
- open-source 3D tools




